🛠 The Tools⚖ The Tribunal📋 Run Sheet🦸 Hero Lab📊 The Data

Hero Lab

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Concept & first build: Michael. He built the original per-hero dashboard and surfaced the SQL behind every chart — the Lab is his idea with the tribunal's engine bolted on. Same live database, refreshes with every site update. His original ↗

Your play, per hero, per 10 minutes — against everyone who plays the same hero. Pick yourself, pick a window; every panel re-computes. Tap a hero to open its rivalry table: your per-minute output vs every other player who runs it. CTX = the odds your team actually had that night (frozen forever — computed with the ratings everyone had at the time, so it's honest at every time scale). ±EXP = did you beat those odds. Every panel runs live SQL in your browser; tap "show sql". Head-to-head & duos live on The Tools.

⏳ loading the database (~10 MB first visit, cached after)…

Powered by the public dataset (updated weekly) · queries run in your browser via SQLite-WASM — nothing leaves the page · conventions: bots excluded, win rates are draws-neutral (Alan's motion, 7/21) while ±EXP scores a draw as half a win vs the odds (Elo standard), records & ±EXP count every game the week it's played (best-source rows), and per-hero/per-10 panels have full lobby detail on all 629 customs — the 7/27 night included · CTX/±EXP use as-of-that-night ratings from the Elo engine (odds.json) — a game's odds never change after the fact · 🏅 concept & first build: Michael · marvelgooners.com